Portfolio
Below are just a few samples of the type of work I perform.
Please note: since many of my projects often consist of abstract and complex system design, it's not possible for all my work to be expressed visually.
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MDirectory (www.mdirectory.com) engaged me to develop an entire system architecture on which they could build out their applications/services. The above screen shots (one of several applications developed) shows the "webapp" that was built using Google's GWT (Ajax) technology. It looks and behaves like a PC/Max application but runs within standard web browsers: IE6, IE7, IE8, FireFox, and Safari. It was designed provide up-to-date listings, display personalized advertisements, and enable physicians to communicate with each using technologies such as IM, SMS/Texting, and email.
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MDirectory (www.mdirectory.com) Another phase of development involved the coming up with a mobile architecture. The screen shots above show the iPhone™. It contacted the server daily, received listing updates, new advertisements, provided personalized notifications to its users.
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MetronomeOnline (www.metronomeonline.com) developed for direct sale over the internet and installable on an array of phones. The mobile application was developed to employ different skins/themes and ran on J2ME compatible devices.
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InterfaceGO (www.interfacego.com) was developed for MB DataSytems. Through this one device a user could control the lighting, heating/cooing, and security systems. This device commmunicated through WIFI and was able to synchrnoize to customed editor (also developed by me). The hand-held device was a Nokia N800 running Maemo.
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Super Happy Fun Fun (www.shff.com) contracted me to develop a mobile game called "GUnit Stuntin". The biker raced around one of several different tracks and competed for speed, combat and stunts. It was a J2ME application that ran primarily on Sony mobile phones.
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MauiGames (www.mauigames.us) developed a suite of mobile games and technology that targeted ads directly to a user on his/her phone.





